Your practice starts here

Cognitive
exercises.

Six free online exercises. No accounts, subscriptions or rankings — just you, one clear rule and the next accurate response.

Choose an exercise
Synchronous focus100 steps
100 → 11 → 100
06exercises
3–7minutes per round
0exercise results sent
∞repetitions

Why use them

What these exercises are for

These are short exercises for attention, working memory and response control. You can use them as a brief mental warm-up before work or study: keep a rule in mind, spot what matters among distractions, remember a sequence, pause an automatic response and switch to a new rule. The exercises draw on well-known Stroop, Go / No-Go, Corsi and rule-switching tasks. They do not assess health or intelligence, provide a diagnosis or replace medical care.

01 / Skill

Practise a specific action

Repetition usually helps you perform the same task more accurately. The most reliable effects concern the skill that is actually practised.

02 / Structure

Return to one clear rule

Under mental strain, a clear instruction and immediate feedback can provide a structured pause. This is not stress treatment or a substitute for rest or professional help.

03 / Rhythm

Observe your own pattern

Compare only your own rounds in the same task, on the same device and in similar conditions. The site does not calculate a universal norm.

What we do not promise: prevention of dementia or other cognitive disorders, treatment of stress, higher intelligence, or transfer of game scores to everyday life.

Choose a station

Six ways
to hold focus

Start with a simple task. Increase speed or difficulty only after the rule feels familiar. Scores from different exercises cannot be compared.

01

Divided attention

Dual counter

Follow two sequences at once: one descends while the other rises.

02

Response control

Colour versus word

Answer with the font colour while ignoring the meaning of the word.

03

Visual search

Schulte table

Find the numbers from 1 to 25 in order without losing the centre of the field.

04

Response inhibition

Go / No-Go

Respond to the green signal and withhold your response to the red one.

05

Spatial memory

Sequence

Remember the route of highlighted cells and repeat it.

06

Rule switching

Switching

Answer yes or no while the rule used to judge the stimulus changes.

Your rhythm

Results stay
on this device

Only completed rounds, time and game metrics are stored in your browser. They are not sent to us.

Completed rounds
0
Time in exercises
0min
Last round
—

Evidence and limits

What research
actually supports

The evidence is not all-or-nothing. Effects are strongest for the practised task and become less certain as the expected transfer gets broader.

Most reliable

Improvement in the practised task

Repetition usually improves speed or accuracy in the same task. Transfer to related tasks is less consistent, and evidence for everyday abilities is much smaller.

Possible, but modest

Changes in some cognitive measures

Meta-analyses find small average effects in some areas, but outcomes depend on age, programme design, controls, support and study quality.

Not established for this site

Prevention and clinical effectiveness

There is no evidence that these six game versions prevent cognitive impairment or dementia, treat stress, or produce clinically meaningful everyday transfer.

Stress and a clear task

Acute stress can impair working memory and cognitive flexibility. A simple task may feel structuring, but this does not prove that the exercise reduces stress.

Primary sources

Before you start

Common questions

Are the exercises free?

Yes. All six exercises are free and work without registration.

Can a score assess health or intelligence?

No. A score only describes one game round under particular conditions.

Where are results stored?

Game history stays in local browser storage and can be deleted by the user.

How often should I practise?

The project suggests one comfortable 5–10 minute round. This is not a clinical recommendation or a proven therapeutic dose.

01 / Divided attention

Dual counter

1001100 → 11 → 100
Background
Digits

Ready · step 1 of 100

02 / Response control

Colour versus word

0 / 20Correct: 0
—

20 answers · usually 1–2 minutes

03 / Visual search

Schulte table

Target1Time00:00,0Errors0

The timer starts after “New table”

04 / Response inhibition

Go / No-Go

0 / 30Correct: 0

30 signals · about 45 seconds

05 / Spatial memory

Sequence

Length3Completed0

Starting with a sequence of three cells

06 / Rule switching

Switching

0 / 20Correct: 0
THE RULE WILL APPEAR HERE
?

20 decisions · the rule changes unpredictably